Official bylaws

Rules & scoring

Clean version of the league document — keepers, trades, scoring, and how the playoffs actually work.

2-keeper league

  • All teams keep exactly 2 players.
  • Keepers must be from QB, RB, WR, or TE — and only 1 per position.
  • Example: you cannot keep Gibbs and Bijan; one goes back into the draft pool.
  • Each keeper costs a draft pick in the current draft. Every year, the round you lose moves one round earlier than the previous year.
  • Example: kept Darnell Washington in the 10th last year → this year he is a 9th-round keeper (you lose your 9th).
  • You cannot keep two players in the same round.
  • Any keeper originally picked up on waivers qualifies as a7th-round keeper.
  • Once a player reaches the 1st round as a keeper, they stay there until you choose another 1st-round keeper and have to decide.

Trading

  • Trading is open until week 10.
  • Draft picks can be traded.
  • The commissioner has final say on trade vetoes.

Starting lineup

  • 11 starters: QB, RB, RB, WR, WR, TE, FLEX, FLEX, FLEX, SUPER FLEX, K
  • 6 bench · 1 IR
  • FLEX = RB/WR/TE · SUPER FLEX = QB/RB/WR/TE

Scoring

Passing

Passing yards
0.04 / yd (1 per 25)
Passing TD
5
Pass TD 40+
+1
Pass TD 50+
+2
Interception
−1
2-pt conversion
2

Rushing

Rushing yards
0.1 / yd
Rushing TD
6
Rush TD 50+
+2
2-pt conversion
2

Receiving

Reception
1 (full PPR)
Receiving yards
0.1 / yd
Receiving TD
6
Rec TD 50+
+2
2-pt conversion
2

Turnovers / misc

Fumble
0
Fumble lost
−2
Fumble recovered for TD
6

Kicking

PAT made
1
PAT missed
−1
FG 0–39
3
FG 40–49
4
FG 50+
5
FG missed
−1

Playoffs

  • Playoffs begin in week 15.
  • Seeds 1 and 2 earn a first-round bye.
  • After the first round, teams reseed: the highest remaining seed plays the 1-seed path, the other plays the 2-seed path.
  • Each round is one week.